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Script Help Entity's Location / Distance to Entity
craven7 Offline
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Posts: 50
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Joined: Aug 2012
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#3
RE: Entity's Location / Distance to Entity

It doesn't have to be that precise... for example player is walking down a corridor and everytime he comes near a door, the door closes. Let's say, check for a nearby door every 0.5 seconds... shouldn't be too costly?
09-04-2012, 12:33 PM
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RE: Entity's Location / Distance to Entity - by craven7 - 09-04-2012, 12:33 PM



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