Damascus Rose
Posting Freak
Posts: 1,107
Threads: 22
Joined: Mar 2012
Reputation:
24
|
RE: Disabling Monster Effects
That's definitely a better option for fixing the sanity drain (I'm a fool for using a timer) but it does not stop the blurry vision.
EDIT: Ok thanks andy, that's what I needed, much appreciated
One more thing- the monsters with no path nodes appear to be all rotating to one direction, and I need them to be facing a certain way. Should I fix this by adding a node to walk to in the direction they should face, or rotating them?
(This post was last modified: 09-08-2012, 09:19 PM by Damascus Rose.)
|
|
09-08-2012, 09:17 PM |
|