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Level Design advice.
GoranGaming Offline
Member

Posts: 183
Threads: 30
Joined: Feb 2012
Reputation: 7
#10
RE: Level Design advice.

(09-09-2012, 12:47 AM)beecake Wrote: Lighting!!!

Every time i play someones custom story, i begin judging the lighting! Make it realistic!
You can find different threads about realistic lighting.

Also make differences. It gets boring if it's the same wall you see over and over. Play with welders and broken walls. Remember turning grid off is your friend. Not your enemy Wink
The grid is your friend when you want to build walls, etc. But when you want to make details, always turn of the grid. (Not in special cases)

Current projects:

The Dark Prison 85 % (Stopped working on this one)

Unnamed Project 7 %
09-09-2012, 05:38 AM
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Messages In This Thread
Level Design advice. - by candlejack131 - 09-09-2012, 12:03 AM
RE: Level Design advice. - by FlawlessHappiness - 09-09-2012, 12:47 AM
RE: Level Design advice. - by GoranGaming - 09-09-2012, 05:38 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 01:32 AM
RE: Level Design advice. - by FlawlessHappiness - 09-09-2012, 08:12 AM
RE: Level Design advice. - by Rapture - 09-09-2012, 03:54 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 04:10 AM
RE: Level Design advice. - by Rapture - 09-09-2012, 04:55 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 05:10 AM
RE: Level Design advice. - by Adny - 09-09-2012, 05:14 AM
RE: Level Design advice. - by Damascus Rose - 09-09-2012, 05:12 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 06:10 AM
RE: Level Design advice. - by Adny - 09-09-2012, 07:13 AM
RE: Level Design advice. - by Damascus Rose - 09-09-2012, 07:30 AM
RE: Level Design advice. - by Ghieri - 09-09-2012, 07:00 AM
RE: Level Design advice. - by The chaser - 09-09-2012, 07:34 PM



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