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Level Design advice.
The chaser Offline
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Posts: 2,486
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Joined: Jun 2012
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#16
RE: Level Design advice.

Here is my how-to make a good level guide:

-Take a LOT of time with lighting. Lights mark the difference.
-Add the most details as possible.
-If the map is a castle, put things of a castle. The entities and static objects mark the difference.
-Put a LOT of sounds. Our world is filled with them, a CS without sounds isn't a CS that should be downloaded.
-Remember: Billboards are very useful when you add light. Here is a photo of what the billboards can do:
[Image: amnesia2012083116124278.jpg]
-Don't put unnecessary notes, add messages, ideas from the character. That will add life to a CS.
-Make the player care about what's going on.
-The music. Never forget it. I play the guitar, and, as a musician, I can tell that music adds a LOT of quality. Without going far, the amnesia enemies have each one it's music. Every song "shows" how the enemy is. The grunt is a song that tells you "he is searching you...". The suitor. It has very fast music, because the suitor gives a lot of stress.
-The particles aren't the most necessary thing, but if you can add them, do it.
-Of course, no cheap jumpscares.

So, here finishes my guide. I hope that helps you.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
09-09-2012, 07:34 PM
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Messages In This Thread
Level Design advice. - by candlejack131 - 09-09-2012, 12:03 AM
RE: Level Design advice. - by FlawlessHappiness - 09-09-2012, 12:47 AM
RE: Level Design advice. - by GoranGaming - 09-09-2012, 05:38 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 01:32 AM
RE: Level Design advice. - by FlawlessHappiness - 09-09-2012, 08:12 AM
RE: Level Design advice. - by Rapture - 09-09-2012, 03:54 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 04:10 AM
RE: Level Design advice. - by Rapture - 09-09-2012, 04:55 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 05:10 AM
RE: Level Design advice. - by Adny - 09-09-2012, 05:14 AM
RE: Level Design advice. - by Damascus Rose - 09-09-2012, 05:12 AM
RE: Level Design advice. - by candlejack131 - 09-09-2012, 06:10 AM
RE: Level Design advice. - by Adny - 09-09-2012, 07:13 AM
RE: Level Design advice. - by Damascus Rose - 09-09-2012, 07:30 AM
RE: Level Design advice. - by Ghieri - 09-09-2012, 07:00 AM
RE: Level Design advice. - by The chaser - 09-09-2012, 07:34 PM



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