Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


What new features would you add in a non-Amnesia Frictional Games Adventure?
Robby Offline
Posting Freak

Posts: 2,549
Threads: 38
Joined: Jun 2009
Reputation: 47
#46
RE: What new features would you add in a non-Amnesia Frictional Games Adventure?

(09-11-2012, 04:21 PM)The Rock Worm Wrote:
(09-11-2012, 04:11 PM)Nemet Robert Wrote:
(09-11-2012, 04:09 PM)The Rock Worm Wrote: Just thought up another one...
Feature (?)---More objects to interact with: When I played Amnesia 1, I was surprised that I couldn't grab everything. Candlesticks, books, and more are immovable! In real life, we can pick up almost everything in our house. Granted some things are too heavy for one person, but still a simple candlestick or book we can hold and carry with us. If your flashlight/lantern is out, we should be able to grab odds and ends to make our own torch!
In a custom story, you could carry a torch. Dunno which one though.
Really? I didn't know that!
It is "Gary: Dark Secrets". Kreekakon just posted it.

Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
09-11-2012, 04:22 PM
Website Find


Messages In This Thread
RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - by Robby - 09-11-2012, 04:22 PM



Users browsing this thread: 11 Guest(s)