Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


What new features would you add in a non-Amnesia Frictional Games Adventure?
Robby Offline
Posting Freak

Posts: 2,549
Threads: 38
Joined: Jun 2009
Reputation: 47
#52
RE: What new features would you add in a non-Amnesia Frictional Games Adventure?

(09-11-2012, 04:36 PM)Deep One Wrote: Feature (?)--Enemies stay
You know, in TDD you can just sit in corner until search music stops, letting you to know that you're safe. There is no need to sneak past the enemies, unlike in Black Plague. I don't ever forget the moments when I had to sneak in dark hallways where the infected patrolled! Even if you changed the area and came back, they weren't gone. I also found Justine to be a bit more scary than TDD because monsters didn't disappear!
Seems good.

Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
(This post was last modified: 09-11-2012, 04:39 PM by Robby.)
09-11-2012, 04:39 PM
Website Find


Messages In This Thread
RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - by Robby - 09-11-2012, 04:39 PM



Users browsing this thread: 6 Guest(s)