(09-15-2012, 10:11 PM)The chaser Wrote: The HPL engine is very versatile, so you could do it. BUT: As Kman said, it is an insane amount of work. Instead of making it spectacular, it could be only tentacles (hell, in the wiki says that he is like a mountain, the model would be a pain). So... making just tentacles would be MUCH easier.
I sincerely appreciate the ideas that come in this forum (a lot are almost impossible, but are ideas, and that's important). So, I could work in something always that it is original. If maya doesn't kill me with animation issues (assuming that I know how to model in maya) it would be like five days (I'm surely wrong, so I pre-apologize because I've never animated anything.)
Anyway, it's always good to have ideas. Keep them, rock worm!
If I was you, I would begin doing simple things and getting familiaritzed with the model editor. Make simple stuff like desks, chairs, doors, and that. I recommend too to learn about making custom materials. It seems very hard, but if you keep following, you should know how to make a custom object without any problem.
When you make your first model, even if it is the simplier thing in the world, you will say: "I'm the boss!"
(It's what I said when I created my first cube that I could grab and throw)
I agree, tentacles alone would be great! Good luck with the model editor.
I've successfully made a 'castle_brick' heavy enough so that you can't move it, but should be easy enough for the Cthulhu tentacles. I didn't remember he was mountain sized, I always pictured Cthulhu Godzilla sized. Since I got the bricks right, I will eagerly get to work on building the castle. After that, then have all the movable stuff inside it and build the cliff/sea.