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PreloadParticleSystem
Apjjm Offline
Is easy to say

Posts: 496
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Joined: Apr 2011
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#3
RE: PreloadParticleSystem

In a nutshell: Reading from disk is slow - therefore it is better to do the reading from disk on the loading screen, rather than interrupting game-play with a lag-spike while the particle system is loaded.


So if you are creating particle systems through script then it is generally advised to pre-load them in your OnEnter event. Same logic behind preload sound.
(This post was last modified: 09-16-2012, 05:56 PM by Apjjm.)
09-16-2012, 05:55 PM
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Messages In This Thread
PreloadParticleSystem - by GoranGaming - 09-16-2012, 05:31 PM
RE: PreloadParticleSystem - by Tomato Cat - 09-16-2012, 05:32 PM
RE: PreloadParticleSystem - by Apjjm - 09-16-2012, 05:55 PM
RE: PreloadParticleSystem - by GoranGaming - 09-16-2012, 05:56 PM



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