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Why does Amnesia have absolutely no idle movement?!
Prelauncher Offline
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RE: Why does Amnesia have absolutely no idle movement?!

(09-27-2012, 05:03 PM)darkely Wrote:
Statyk Wrote:The work output for that is incredible. It's simply not that necessary
and they would have to have done so much more scripting, modelling, and
bug testing. It IS a nice touch, but it's expensive and, more or less,
sprinkles on ice cream.
So in other words the developers did not want to put in extra effort to make the game better? Undecided I don't see how being able to look at a model (like you could normally) is so stressful on the game itself.
Of course they would have wanted to add such nice little features, but they had a lot more important things to worry about when they made Amnesia. There's an article on The Escapist where Thomas writes about their economical situation when they made Amnesia, it was so close that Amnesia wouldn't have been released.
http://www.escapistmagazine.com/articles...of-Amnesia


But yeah, being able to see the characters body would be a nice feature in their next game. But then I'd like to see them do it more like they did in Mirror's Edge and perhaps ArmA, and not like it's done for example: in Halo, where you look down and only see your legs and not the body. I mean, you'd have to lean forward like crazy to only see your legs and not the rest of the body!

Socialism (noun): A great way to run out of other people's money.
09-27-2012, 06:08 PM
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RE: Why does Amnesia have absolutely no idle movement?! - by Prelauncher - 09-27-2012, 06:08 PM



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