Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
All Things for Setting Up Monsters
Kiorga(x2)rd Offline
Junior Member

Posts: 43
Threads: 12
Joined: Sep 2011
Reputation: 1
#7
RE: All Things for Setting Up Monsters

Ah yes! Fantastic, everything makes sense. I've got it to work perfectly. You are indeed a good man!

My path nodes were mostly connected, but a few weren't. How do you connect them in the editor?
Oh, and why does the patrol nodes in that video say "Run" in the animation type? What does that do?

Apparently the user name "Kiorgaard" isn't accepted by the administrator. Turns out you can't have a name with a double 'a' in it. Odd...
(This post was last modified: 10-01-2012, 01:13 PM by Kiorga(x2)rd.)
10-01-2012, 12:56 PM
Find


Messages In This Thread
RE: All Things for Setting Up Monsters - by Kiorga(x2)rd - 10-01-2012, 12:56 PM



Users browsing this thread: 1 Guest(s)