I plan on posting a huge update soon when my internet situation gets a little better.
But for now, since i can't post the update yet, i might as well say the engine coding is done, finished & fairly well tested.
I am now working on building levels and fine-tuning things. I don't really know how long this will take. I have a plan for each level, but there are a few important details i need to figure out still and a whole lot of tweaking afterwards.
When i get my good internet back i am tempted to stream some development of levels (it will be an early level, so no spoilers of some of the surprises later) - would anybody be interested in this?
Also, the mod will set it's own "Custom Stories" folder up, and the katamari script will be split out from levels so that you can construct your own maps. I have written a fairly nice API for controlling events, all you have to do is call a few routines in the OnStart, OnEnter and OnLeave events, and define some callback methods and a katamari can be created in any map - so hopefully some custom levels for katamari TDD will be made