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Script Help Script help needed
Steve Offline
Member

Posts: 178
Threads: 17
Joined: Jun 2012
Reputation: 7
#20
RE: Script help needed

(10-05-2012, 08:33 PM)The chaser Wrote: Whoa, I just can't read the script that way. Put it in code, remember. I'm practising with these, maybe I can solve your problem.
you mean like this?
const string[] oven_sticky_areas = {"OvenArea_1", "OvenArea_2", "OvenArea_3", "OvenArea_4"};
const string oven_object_name = "object";
const string oven_door_name = "extaction_oven_6";
const string oven_lever_name = "Lever_1";
void OnStart()
{
SetEntityConnectionStateChangeCallback(oven_lever_name, "CheckIngredients");
}
////////////LEVER CHECK/////////////////
void CheckIngredients(string &in asEntity, int alState)
{
if(alState == 1)
{
if (GetLocalVarInt(oven_sticky_areas[0]) == 1
&& GetLocalVarInt(oven_sticky_areas[1]) == 1
&& GetLocalVarInt(oven_sticky_areas[2]) == 1
&& GetLocalVarInt(oven_sticky_areas[3]) == 1)
{
AddDebugMessage("OvenPuzzle: Correct!", false);
AddTimer("CompleteOvenPuzzle", 1, "CompleteOvenPuzzle");
}
else
{
AddDebugMessage("OvenPuzzle: Wrong!", false);
SetMessage("Messages", "IncorrectCombination", 0);
}
}
}
void AttachObjectOven(string &in asStickyArea, string &in asBodyName)
{
if (StringContains(asBodyName, oven_object_name))
SetAllowStickyAreaAttachment(true);
else
{
SetAllowStickyAreaAttachment(false);
return;
}
AddDebugMessage(asStickyArea + " " + asBodyName, true);
asBodyName = StringSub(asBodyName, 0, oven_object_name.length() + 2);
AddDebugMessage(asBodyName, false);
if (StringContains(asStickyArea, "1") && StringContains(asBodyName, "1"))
SetLocalVarInt(asStickyArea, 1);
else if (StringContains(asStickyArea, "2") && StringContains(asBodyName, "2"))
SetLocalVarInt(asStickyArea, 1);
else if (StringContains(asStickyArea, "3") && StringContains(asBodyName, "3"))
SetLocalVarInt(asStickyArea, 1);
else if (StringContains(asStickyArea, "4") && StringContains(asBodyName, "4"))
SetLocalVarInt(asStickyArea, 1);
}
void DetachObjectOven(string &in asStickyArea, string &in asBodyName)
{
SetLocalVarInt(asStickyArea, 0);
}
void CompleteOvenPuzzle(string &in asTimer)
{
SetSwingDoorLocked(oven_door_name, false, true);
SetMessage("Messages", "correctcombinationchemicals", 0);
}

CURRENTLY WORKING ON:
Final Light = 40%
Need of voice actors.
10-06-2012, 08:02 PM
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Messages In This Thread
Script help needed - by Steve - 09-11-2012, 03:35 PM
RE: Script help needed - by Tomato Cat - 09-11-2012, 06:02 PM
RE: Script help needed - by Steve - 09-11-2012, 06:46 PM
RE: Script help needed - by Tomato Cat - 09-11-2012, 10:24 PM
RE: Script help needed - by Steve - 09-12-2012, 07:35 AM
RE: Script help needed - by Your Computer - 09-12-2012, 02:11 PM
RE: Script help needed - by FlawlessHappiness - 09-12-2012, 02:21 PM
RE: Script help needed - by Steve - 09-16-2012, 09:18 PM
RE: Script help needed - by FlawlessHappiness - 09-16-2012, 09:29 PM
RE: Script help needed - by Steve - 09-19-2012, 05:32 PM
RE: Script help needed - by Your Computer - 09-19-2012, 06:30 PM
RE: Script help needed - by Steve - 09-19-2012, 08:29 PM
RE: Script help needed - by FlawlessHappiness - 09-19-2012, 06:38 PM
RE: Script help needed - by Your Computer - 09-19-2012, 08:38 PM
RE: Script help needed - by Steve - 09-19-2012, 08:51 PM
RE: Script help needed - by Steve - 10-04-2012, 03:46 PM
RE: Script help needed - by Steve - 10-05-2012, 04:55 PM
RE: Script help needed - by Robby - 10-05-2012, 05:48 PM
RE: Script help needed - by The chaser - 10-05-2012, 08:33 PM
RE: Script help needed - by Steve - 10-06-2012, 08:02 PM
RE: Script help needed - by The chaser - 10-06-2012, 08:32 PM
RE: Script help needed - by Steve - 10-06-2012, 09:37 PM
RE: Script help needed - by Robby - 10-06-2012, 08:02 PM
RE: Script help needed - by Your Computer - 10-06-2012, 08:37 PM
RE: Script help needed - by Robby - 10-06-2012, 08:45 PM
RE: Script help needed - by Steve - 10-08-2012, 03:23 PM



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