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Force player to look somewhere
naseem142 Offline
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Posts: 153
Threads: 19
Joined: Oct 2012
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#8
RE: Force player to look somewhere

(10-12-2012, 03:02 PM)beecake Wrote: Do you get an error?
I would recommend using AddPropForce(string& asName, float afX, float afY, float afZ, string& asCoordSystem);
or
AddPropImpulse(string& asName, float afX, float afY, float afZ, string& asCoordSystem);

And you haven't used timers before? I suggest you to check them out! Timers are pretty good to have in your custom stories...
Nope i don't get any errors , the door just doesn't respond to the script area >:|
10-12-2012, 03:07 PM
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Messages In This Thread
Force player to look somewhere - by naseem142 - 10-12-2012, 01:26 PM
RE: Force player to look somewhere - by Robby - 10-12-2012, 01:57 PM
RE: Force player to look somewhere - by naseem142 - 10-12-2012, 02:35 PM
RE: Force player to look somewhere - by Lizard - 10-12-2012, 02:34 PM
RE: Force player to look somewhere - by naseem142 - 10-12-2012, 02:53 PM
RE: Force player to look somewhere - by naseem142 - 10-12-2012, 03:07 PM
RE: Force player to look somewhere - by naseem142 - 10-12-2012, 04:28 PM



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