Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Script Help Forcing the player to walk
4WalledKid Offline
Member

Posts: 107
Threads: 23
Joined: Oct 2012
Reputation: 1
#6
RE: Forcing the player to walk

(01-08-2012, 10:19 PM)Statyk Wrote:
(01-08-2012, 08:44 PM)Dobbydoo Wrote: I misread, I thought it said once 60 times per minute, sorry about that. But is there a difference when you have three timers instead of only two? The ones I have in the custom story I'm working on works perfectly with only two. At least I think they do :S
The function "TimerName" can't have a function that calls it again. It has to call another function that goes back. I don't know why, but it only seems to work this way for me =\

Is there any way to stop the MovePlayerForward?

[Image: 4walledkidbanner_zps1514b7f6.png]
10-16-2012, 04:02 PM
Website Find


Messages In This Thread
Forcing the player to walk - by Measuring - 01-08-2012, 10:02 AM
RE: Forcing the player to walk - by Dobbydoo - 01-08-2012, 10:13 AM
RE: Forcing the player to walk - by Statyk - 01-08-2012, 06:17 PM
RE: Forcing the player to walk - by Dobbydoo - 01-08-2012, 08:44 PM
RE: Forcing the player to walk - by Statyk - 01-08-2012, 10:19 PM
RE: Forcing the player to walk - by 4WalledKid - 10-16-2012, 04:02 PM
RE: Forcing the player to walk - by Apjjm - 10-16-2012, 04:44 PM



Users browsing this thread: 1 Guest(s)