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Scripting around a (disappearing) enemy
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#9
RE: Scripting around a (disappearing) enemy

(10-23-2012, 07:01 AM)beecake Wrote: But YC if you give it a pathnode, it will disappear when it has done the pathnode

Why would it disappear when reaching the last path node when you edited the ENT file for it not to do so?

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10-23-2012, 07:28 PM
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RE: Scripting around a (disappearing) enemy - by Your Computer - 10-23-2012, 07:28 PM



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