Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scripting around a (disappearing) enemy
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#10
RE: Scripting around a (disappearing) enemy

(10-23-2012, 07:28 PM)Your Computer Wrote:
(10-23-2012, 07:01 AM)beecake Wrote: But YC if you give it a pathnode, it will disappear when it has done the pathnode

Why would it disappear when reaching the last path node when you edited the ENT file for it not to do so?
My monster happened to do so... But i might be wrong. You're nearly always right YC Smile

Trying is the first step to success.
10-23-2012, 08:03 PM
Find


Messages In This Thread
RE: Scripting around a (disappearing) enemy - by FlawlessHappiness - 10-23-2012, 08:03 PM



Users browsing this thread: 4 Guest(s)