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How do you activate an entity after interacting with a door.
The chaser Offline
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Posts: 2,486
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#2
RE: How do you activate an entity after interacting with a door.

This is development articles. In here there's surely a thread where someone explains you how to do it.

Post in development suppport, please.

Of course it's possible. It should be like this:

SetEntityPlayerInteractCallback("Door", "func1", true);

void func1(string &in asEntity)
{
SetEntityActive("Whateva", true);
}

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Aculy iz dolan.
10-23-2012, 09:16 PM
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RE: How do you activate an entity after interacting with a door. - by The chaser - 10-23-2012, 09:16 PM



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