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Teleporting items & Vaporizing items
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
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Joined: Mar 2012
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#15
RE: Teleporting items & Vaporizing items

(10-21-2012, 09:46 PM)belikov Wrote:
(10-21-2012, 06:49 PM)beecake Wrote: you can always use the ""+something Smile

I sometimes do this: AddTimer("Timer_"+RandInt(1, 3), 5, "Timer");

void Timer(string &in asTimer)
{
if(asTimer == "Timer_1")
{

}


if(asTimer == "Timer_2")
{

}


if(asTimer == "Timer_3")
{

}
}

understand?
well i got the "For" command
but this confuses me.. :/
The "Timer_"+RandInt(1, 3)" makes 3 timers with names : Timer_1,Timer_2 and Timer_3 ?
And what exactly you compare in the "If" commands?
What it does is:

There are 3 timers. You call "Timer_" and then it picks a random number from 1 to 3, which is added to the name Timer_. This results in a random timer being called Smile It's just another way to use ""+Something Smile

Trying is the first step to success.
10-25-2012, 09:37 PM
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Messages In This Thread
Teleporting items & Vaporizing items - by ZodiaC - 10-21-2012, 01:46 AM
RE: Teleporting items & Vaporizing items - by FlawlessHappiness - 10-25-2012, 09:37 PM



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