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Thomas, 2008-06-18, "Character version 2.0"
Thomas Offline
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RE: Thomas, 2008-06-18, "Character version 2.0"

WindexGlow:
As long as the object is not too heavy it will be pushed away, otherwise the charater will get squished Tongue So in normal cases the object simple stops moving.

HPL1 also supported thrid person and player models. For example all of the enemies used the same (except for some settings) character controller as the player. So HPL2 will support what ever kind of view system is used.
06-18-2008, 08:37 PM
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