Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------Initializing Resources Module
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Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------Initializing Graphics Module
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Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'The Man Machine - An Amnesia Full Conversion Mod Loading...' pos:(-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 4350
Version: 2.1.8781
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.30
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------Initializing Sound Module
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Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Högtalare (Realtek High Definition Audio)(OpenAL default)
Trying to open device 'Generic Software on Högtalare (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------Initializing Game Module
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Adding engine updates
Initializing script functions
--------------------------------------------------------User Initialization
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WARNING: Could not find language file entry 'WelcomeMessage01'
WARNING: Could not find language file entry 'WelcomeMessage02'
WARNING: Could not find language file entry 'WelcomeMessage03'
WARNING: Could not find language file entry 'WelcomeMessage04'
WARNING: Could not find language file entry 'WelcomeMessage05'
WARNING: Could not find language file entry 'WelcomeMessage06'
--------------------------------------------------------Game Running
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ERROR: Couldn't load image 'TheManMAchine/graphics/main_menu/themanmachine_logo.png'
ERROR: Could not load image 'TheManMAchine/graphics/main_menu/themanmachine_logo.png'!
-------- Loading map 'tmm_menu_bg.map' ---------
ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/TheManMachine/main_menu/main/tmm_menu_bg.map_cache'
ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/TheManMachine/main_menu/main/tmm_menu_bg.map'. MeshEntity Loading: 790 ms
Primitive Loading: 57 ms
Decal Loading: 73 ms
Object Combining: 0 ms
Compilation: 1 ms
Combining: 1334 ms
Sorting: 1280 ms
Meshes: 3 ms
Bodies: 51 ms
Static Objects: 2256 ms
Entities: 1578 ms
Compilation: 2 ms
Total: 3877 ms
Meshes created: 27
Bodies created: 9
-------- Loading complete ---------
Setting profile: 'CM' Path: 'C:\Users\Halapi\Documents/Amnesia/TheManMachine/CM/'
ERROR: Couldn't build script 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/TheManMachine/maps/global.hps'!
------- SCRIPT OUTPUT BEGIN --------------------------
main (1, 1) : ERR : Unexpected token '<integer constant>'
------- SCRIPT OUTPUT END ----------------------------
ERROR: Global script 'TheManMachine/maps/global.hps' could not be created!
-------- Loading map '14_MechanicalLaboratory.map' ---------
ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/TheManMachine/maps/14_MechanicalLaboratory.map_cache'
ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/TheManMachine/maps/14_MechanicalLaboratory.map'. MeshEntity Loading: 1468 ms
Primitive Loading: 201 ms
Decal Loading: 59 ms
Object Combining: 0 ms
Compilation: 118 ms
Combining: 1632 ms
Sorting: 402 ms
Meshes: 23 ms
Bodies: 1207 ms
Static Objects: 3483 ms
WARNING: Could not find child with unique ID 1 to attach to entity 'safety_normal_vert_1_Body_1' in 'entities/door/safety_normal_vert/safety_normal_vert.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'safety_normal_vert_2_Body_1' in 'entities/door/safety_normal_vert/safety_normal_vert.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'safety_normal_vert_3_Body_1' in 'entities/door/safety_normal_vert/safety_normal_vert.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'safety_normal_vert_4_Body_1' in 'entities/door/safety_normal_vert/safety_normal_vert.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'safety_normal_vert_5_Body_1' in 'entities/door/safety_normal_vert/safety_normal_vert.ent'
Entities: 3607 ms
Compilation: 19 ms
Total: 7171 ms
Meshes created: 152
Bodies created: 108
-------- Loading complete ---------
ERROR: Couldn't build script 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/TheManMachine/maps/inventory.hps'!
------- SCRIPT OUTPUT BEGIN --------------------------
ExecuteString (1, 1) : ERR : No matching signatures to 'OnEnter()'
main (1, 1) : ERR : Unexpected token '<unrecognized token>'
------- SCRIPT OUTPUT END ----------------------------
ERROR: Inventory script 'TheManMachine/maps/inventory.hps' not found!
ERROR: Couldn't load image 'TheManMAchine/graphics/main_menu/themanmachine_logo.png'
ERROR: Could not load image 'TheManMAchine/graphics/main_menu/themanmachine_logo.png'!
-------- Loading map 'tmm_menu_bg.map' ---------
ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/TheManMachine/main_menu/main/tmm_menu_bg.map_cache'
ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/TheManMachine/main_menu/main/tmm_menu_bg.map'. MeshEntity Loading: 401 ms
Primitive Loading: 38 ms
Decal Loading: 57 ms
Object Combining: 0 ms
Compilation: 1 ms
Combining: 223 ms
Sorting: 185 ms
Meshes: 2 ms
Bodies: 36 ms
Static Objects: 721 ms
Entities: 570 ms
Compilation: 1 ms
Total: 1308 ms
Meshes created: 18
Bodies created: 9
-------- Loading complete ---------
--------------------------------------------------------Statistics
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Medium framerate: 35.294591
--------------------------------------------------------User Exit
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Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------Exiting Gui Module
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Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------Exiting Generate Module
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--------------------------------------------------------Exiting Scene Module
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--------------------------------------------------------Exiting Input Module
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--------------------------------------------------------Exiting Sound Module
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--------------------------------------------------------Exiting Graphics Module
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--------------------------------------------------------Exiting Resources Module
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Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------Exiting Physics Module
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--------------------------------------------------------Exiting System Module
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-------------------------------------------------------- Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!|--Memory Manager Report-------------------------------|
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| No memory leaks detected. Memory left: 0
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