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How to activate entities by looking at an area
Steve Offline
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Posts: 178
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Joined: Jun 2012
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#2
RE: How to activate entities by looking at an area

There is an Playerlookatcallback thingy in the options of an area try working with that Wink

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11-12-2012, 06:37 PM
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RE: How to activate entities by looking at an area - by Steve - 11-12-2012, 06:37 PM



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