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Script Help Fatal Error
RedSampson00 Offline
Junior Member

Posts: 11
Threads: 4
Joined: Nov 2012
Reputation: 0
#1
Fatal Error

I'm having trouble trying to get my script to work. I know there is something wrong, I just can't find it (I'm new to
scripting. Thanks in advance!
Sorry for path node spam.
The Fatal Error says the problem is in line 5 or 2.


void OnStart()
{
AddEntityCollideCallback("Player", "PlayerCollide", "MonsterFunction", true, 1);
AddEntityCollideCallback("Player", "Music", "StartMusic", true, 1);
AddItemUseCallback("", "key_1", "lockdoor_1", "UsedKeyOnDoor", true);
}
void MonsterFunction(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_grunt_1", true);
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 2, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_6", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_7", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_8", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_9", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_10", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_11", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_12", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_13", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_14", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_15", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_16", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_17", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_18", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_19", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_20", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_21", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_22", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_23", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_24", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_34", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_35", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_36", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_37", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_38", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_39", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_40", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_39", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_38", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_37", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_36", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_35", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_34", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_24", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_23", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_22", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_21", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_20", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_19", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_18", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_17", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_16", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_15", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_14", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_13", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_12", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_11", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_10", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_9", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_8", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_7", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_6", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_6", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_7", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_8", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_9", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_10", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_11", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_12", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_13", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_14", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_15", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_16", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_17", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_18", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_19", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_20", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_21", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_22", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_23", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_24", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_34", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_35", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_36", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_37", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_38", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_39", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_40", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_39", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_38", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_37", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_36", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_35", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_34", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_24", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_23", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_22", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_21", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_20", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_19", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_18", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_17", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_16", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_15", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_14", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_13", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_12", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_11", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_10", 4, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_9", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_8", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_7", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_6", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0, "");
}

void StartMusic(string &in asParent, string &in asChild, int alState)
{
PlayMusic ("Music1", true, 0.8, 2, 1, true);
}

void MyFunc(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("lockdoor_1", false, true);
PlaySoundAtEntity("", "unlock_door", "lockdoor_1", 0, false);
RemoveItem("key_1");
}
11-13-2012, 08:33 PM
Find


Messages In This Thread
Fatal Error - by RedSampson00 - 11-13-2012, 08:33 PM
RE: Fatal Error - by FlawlessHappiness - 11-13-2012, 08:36 PM
RE: Fatal Error - by RedSampson00 - 11-13-2012, 08:42 PM
RE: Fatal Error - by FlawlessHappiness - 11-13-2012, 08:46 PM
RE: Fatal Error - by RedSampson00 - 11-13-2012, 09:00 PM
RE: Fatal Error - by FlawlessHappiness - 11-13-2012, 09:05 PM
RE: Fatal Error - by The chaser - 11-13-2012, 10:13 PM
RE: Fatal Error - by FlawlessHappiness - 11-13-2012, 10:21 PM
RE: Fatal Error - by The chaser - 11-13-2012, 11:27 PM



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