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Importing mesh into model editor problem
Acies Offline
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#3
RE: Importing mesh into model editor problem

Make sure all of the objects pivot points are located at (X, Y, Z) 0, 0, 0 in Maya. Simple select all objects go to (top menu) Mesh --> Combine, then Mesh --> Separate. Export again.

Edit: GJ :]

[Image: mZiYnxe.png]


(This post was last modified: 11-23-2012, 04:59 AM by Acies.)
11-23-2012, 04:59 AM
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RE: Importing mesh into model editor problem - by Acies - 11-23-2012, 04:59 AM



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