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Brute music to stop
FlawlessHappiness Offline
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Posts: 3,980
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#4
RE: Brute music to stop

PlayMusic("Music_custom_01.ogg", true, 1, 1, 0, true);
This is what plays the music


StopMusic(1, 1); This will stop the music.


When you are using music you don't need .snt files.


Then you can just use the callbacks, PlayMusic and StopMusic, instead of PlaySoundAtEntity, and StopSound Wink


But in this case you know, i would go edit the monster so the search, hunt and notice music is your custom .ogg file

Trying is the first step to success.
11-26-2012, 06:52 AM
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Messages In This Thread
Brute music to stop - by Josh9810 - 11-23-2012, 08:43 AM
RE: Brute music to stop - by FlawlessHappiness - 11-23-2012, 09:18 AM
RE: Brute music to stop - by Josh9810 - 11-26-2012, 05:29 AM
RE: Brute music to stop - by FlawlessHappiness - 11-26-2012, 06:52 AM
RE: Brute music to stop - by Josh9810 - 11-26-2012, 07:00 AM
RE: Brute music to stop - by ferryadams10 - 11-26-2012, 09:25 AM



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