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Deciding between using 2 sounds with the same filename
Damascus Offline
Senior Member

Posts: 646
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Joined: Mar 2012
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#4
RE: Deciding between using 2 sounds with the same filename

You can use directories to distinguish them:

PlaySoundAtEntity("", "brute/enabled.snt", "BruteArea", 0, false);

That should play only the brute enabled sound.

11-26-2012, 09:01 PM
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RE: Deciding between using 2 sounds with the same filename - by Damascus - 11-26-2012, 09:01 PM



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