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Replacing tinderboxes and lantern
Alex Ros Offline
Senior Member

Posts: 447
Threads: 46
Joined: Aug 2012
Reputation: 20
#2
RE: Replacing tinderboxes and lantern

Everything you said is possible.
You have to script the functionality of the matches first of all.
Second you have to script the deletion of one match, when a player uses a lantern.
And for the last you have to model a second hand (with a match) and animate the whole process of firing up the lantern with a match.

Best of luck!
11-27-2012, 09:29 PM
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RE: Replacing tinderboxes and lantern - by Alex Ros - 11-27-2012, 09:29 PM



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