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Work in progress Amnesia: The Great Work [SEEKING TRANSLATORS]
Alex Ros Offline
Senior Member

Posts: 447
Threads: 46
Joined: Aug 2012
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RE: Amnesia: The Great Work [Seeking Logo Artist]

Quote:...Thank you so much for your hard work...
It's not so hard. It's just a matter of way of thinking. For example the logo of the Euronews channel is the pure white circle. Was it hard to make it? Nope. There's nothing simpler than a pure fucking circle. To make it physically is the matter of seconds. It was only about a good thinking and finding a proper form for exact idea... well design for games is a little bit different. So it's not right to compare the logo of a TV channel with any ingame designs, but... I just hope that this my short speech will come in handy to someone else.

(12-05-2012, 07:34 PM)Statyk Wrote:
(12-05-2012, 02:30 PM)Alex Ros Wrote: If it's possible technically than it might be also interesting and effective to make a blinking logo. I mean for example once in a 3-5 seconds the main picture could blink with another one, just for a tiny moment. But I do not know if thist is possible technically...
It's quite possible. Simply set the logo in the config file to "" (blank) so nothing loads. Then load the logo as a billboard in the custom menu level map. Attach the logo billboard to a pointlight and have the pointlight flicker. Cleverly place it in front of the CameraPos and when you load up the level, you have a blinking logo. =] Only thing to worry about is since it's not in the config file, it does not apply to screen resolution changes. So you have to place it in a spot where it won't go out of the screen when set to 4:3 ratio, nor will it collide with the menu buttons.
I would really recommend do it that way in particular, it makes the most sense. Simply because it would mirror the general idea of the Great Work in a best possible way. A conflict in between science and spirituality. The question of possibilities to study the spirituality with a scientific methods.

P.S. I've send all possible versions via e-mail, have you got it? Is everything all right?



Oh... I see... I think the first version of the logo truly didn't fit well the Great Work idea, because it's not about the science and machinery. I think that earlier logo would perfectly fit the idea of The Machine CS... I should go now...
(This post was last modified: 12-05-2012, 08:32 PM by Alex Ros.)
12-05-2012, 08:00 PM
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Messages In This Thread
RE: Stein der Weisen, Part 1: Festung - by Kman - 03-10-2012, 11:26 AM
RE: [TESTING] The Great Work - by Damascus - 04-06-2012, 08:42 AM
RE: [TESTING] The Great Work - by ThoseRandomGuyz - 04-06-2012, 12:26 PM
RE: [TESTING] The Great Work - by Damascus - 04-06-2012, 05:15 PM
RE: The Great Work [Mapper's Block] - by Damascus - 08-02-2012, 10:57 PM
RE: The Great Work [Mapper's Block] - by Damascus - 08-05-2012, 06:14 AM
RE: The Great Work [Demo v1.3 released] - by Kman - 10-06-2012, 10:58 PM
RE: Amnesia: The Great Work [Seeking Logo Artist] - by Alex Ros - 12-05-2012, 08:00 PM
RE: Amnesia: The Great Work - by Damascus - 12-24-2012, 07:24 AM



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