(12-18-2012, 09:34 PM)Googolplex Wrote: (12-18-2012, 09:26 PM)Danny Boy Wrote: Redist-> entities-> enemies
MAKES SENSE!
From an interview with Thomas Grip:
"...Another aspect Grip notes is "no enemies," which he clarifies as follows: "What I mean is that we need to stop thinking of any creatures that we put into the game as 'enemies.' The word enemy makes us think about war and physical conflict, which is really not the focus in a horror game."
I never said I didn't agree whit you... I only found amusing that after reading your text I remembered that the servants were called "enemies" in the source file.