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Versus mode idea
Tenacious Offline
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#4
RE: Versus mode idea

(12-19-2012, 07:28 AM)beecake Wrote:
(12-19-2012, 07:04 AM)Statyk Wrote: I read half way through and stopped. This is ridiculous. These games are meant to be horror based single player games, not multiplayer carnival games. This has been discussed time and time again. What you are doing here is basically what EA did from Dead Space 1 to Dead Space 3.

No.
Yea...
It wouldn't be scary if you already knew what could happen, because at some point, the hunter would reuse his scares, and it wouldn't be scary.
Also the fact that you know somebody else is playing this, will make you more calm, because you might be able to outsmart what he does.
Playing against a computer would make it random and strange. The unknown is a source to fear.
The idea alone isn't great at all. Amnesia's greatest fear comes from the fact that you're alone. Introducing a companion, whether AI or not, wouldn't make Amnesia... well... Amnesia. Games like Amnesia should be left as single-player.
12-19-2012, 10:35 AM
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Messages In This Thread
Versus mode idea - by HanSolo381 - 12-19-2012, 07:02 AM
RE: Versus mode idea - by Statyk - 12-19-2012, 07:04 AM
RE: Versus mode idea - by FlawlessHappiness - 12-19-2012, 07:28 AM
RE: Versus mode idea - by Tenacious - 12-19-2012, 10:35 AM
RE: Versus mode idea - by Danny Boy - 12-19-2012, 07:55 PM
RE: Versus mode idea - by Statyk - 12-19-2012, 07:59 PM



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