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Two problems
FlawlessHappiness Offline
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Posts: 3,980
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Joined: Mar 2012
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#12
RE: Two problems

-Check names.

-Try putting AddDebugMessage("ScriptWorks", false); inside void Disable (Remember to tick "Show Debug Messages" in the debug menu in amnesia.

-If it doesn't work, i guess there's no other solution than when the monster has seen you, with the ShowEnemyPlayer script you cannot stop it with anything else than SetEntityActive

Trying is the first step to success.
12-19-2012, 12:39 PM
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Messages In This Thread
Two problems - by Storfigge - 12-13-2012, 01:49 PM
RE: Two problems - by The chaser - 12-13-2012, 02:12 PM
RE: Two problems - by Storfigge - 12-18-2012, 12:36 PM
RE: Two problems - by Kreekakon - 12-18-2012, 01:44 PM
RE: Two problems - by Storfigge - 12-18-2012, 02:06 PM
RE: Two problems - by The chaser - 12-18-2012, 02:13 PM
RE: Two problems - by Storfigge - 12-19-2012, 01:25 AM
RE: Two problems - by FlawlessHappiness - 12-19-2012, 06:48 AM
RE: Two problems - by Storfigge - 12-19-2012, 11:54 AM
RE: Two problems - by FlawlessHappiness - 12-19-2012, 11:57 AM
RE: Two problems - by Storfigge - 12-19-2012, 12:11 PM
RE: Two problems - by FlawlessHappiness - 12-19-2012, 12:39 PM
RE: Two problems - by Storfigge - 12-19-2012, 02:00 PM
RE: Two problems - by FlawlessHappiness - 12-19-2012, 02:02 PM
RE: Two problems - by Storfigge - 12-19-2012, 02:03 PM
RE: Two problems - by FlawlessHappiness - 12-19-2012, 02:58 PM
RE: Two problems - by Storfigge - 12-19-2012, 03:58 PM
RE: Two problems - by Your Computer - 12-19-2012, 05:21 PM
RE: Two problems - by FlawlessHappiness - 12-19-2012, 04:21 PM



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