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How To: Retexture Existing Models
ooadrianoo Offline
Member

Posts: 82
Threads: 29
Joined: Apr 2012
Reputation: 0
#10
RE: How To: Retexture Existing Models

I wanted to make a door with another texture.
1. Copy .dae, .ent, .msh files of the door (mansion) and paste it to the custom story folder.
2. Copy the three .dds files (_nrm, _spec) and paste it to the same folder. Name the three .dds the same as the others (.dae, .ent, .msh) with _ nrm and _spec.
3. Open the .dae file and inscribe the right .dds names in library_images.
4. Open model_viewer and open .dae door, .mat is created.
5. Open model_editor and open the door entity.
6. Choose the material for the door that I created.
7. Import mesh, the .dae file - crash.

Here is the library_image part of the .dae file:
PHP Code: (Select All)
<library_images>
    <
image id="mansion_dds">
      <
init_from>old_mansion.dds</init_from>
    </
image>
    <
image id="mansion_nrm_dds">
      <
init_from>old_mansion_nrm.dds</init_from>
    </
image>
    <
image id="mansion_spec_dds">
      <
init_from>old_mansion_spec.dds</init_from>
    </
image>
  </
library_images
(This post was last modified: 12-31-2012, 07:01 PM by ooadrianoo.)
12-31-2012, 07:01 PM
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Messages In This Thread
How To: Retexture Existing Models - by Statyk - 07-27-2012, 05:31 PM
RE: How To: Retexture Existing Models - by Statyk - 07-27-2012, 06:04 PM
RE: How To: Retexture Existing Models - by Chap - 08-14-2012, 02:52 PM
RE: How To: Retexture Existing Models - by Statyk - 12-31-2012, 06:26 PM
RE: How To: Retexture Existing Models - by ooadrianoo - 12-31-2012, 07:01 PM
RE: How To: Retexture Existing Models - by Statyk - 01-02-2013, 07:38 PM



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