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I can't use modern static objects
TheGreatCthulhu Offline
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Posts: 213
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Joined: Oct 2010
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#5
RE: I can't use modern static objects

Hm... I'm guessing that the person who created white night simply used plane primitives in conjunction with those texture files, and not custom models. More precisely, it's the material (*.mat) files that were used (which in turn reference those jpgs & tgas) - the folder contains a bunch of them. (You can check this by loading a White Night map.)

In the editor, click on the Primitives button, and create a plane (select a mat file first), then place it and rotate it as necessary, to use as floor, wall or ceiling.

Edit: I checked - yup, it's just planes. Tip: when selected, go to the plane tab to adjust the tiling of the material.
(This post was last modified: 01-06-2013, 09:16 PM by TheGreatCthulhu.)
01-06-2013, 09:14 PM
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Messages In This Thread
RE: I can't use modern static objects - by WALP - 01-06-2013, 12:18 PM
RE: I can't use modern static objects - by TheGreatCthulhu - 01-06-2013, 09:14 PM



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