I seem to only post here when I have questions...
Uhm I'm creating a library (I think it has potential) and it requires multiple floors (seven of them) to put in everything I want to for the puzzle. I'm running into some problems with making the floors look like, well, floors and aligning everything in a way that doesn't make it look like I created the floors with my eyes closed.
This is what I currently have:
The walls look really odd like this, and I'm not quite sure what to do about it. Is there an example of 3 or more floors in a CS or in Amnesia which I could take a look at to figure this out?
The reason I'm not just dealing with it and continuing up is because each new segment is causing the ceiling height to become increasingly lower...