Yep, I searched the forums a few days ago, and I believe I've seen somebody else who had the same problem as me, but I cannot remember where it was exactly (Nobody answered them, anyways, in my memory).
So, to answer your question:
(01-11-2013, 11:17 PM)TheGreatCthulhu Wrote: Where are the snt files located (somewhere within the installation folder, special folder, desktop)?
They are inside the installation folder, at their normal place (FG's assets).
(01-11-2013, 11:17 PM)TheGreatCthulhu Wrote: If you try to add the snt files from the game itself, does it work?
I am not sure what you mean - from Amnesia? Well, I did not know I could do that, and don't see how. However, the sounds
do work when I edit the .map with a text editor to add the entities sounds manually
in the game only (and are kind of reverted as soon as I reopen the map with the lvl editor). So it is definitely not a problem with the sound files, they do work fine.
(01-11-2013, 11:17 PM)TheGreatCthulhu Wrote: Are you browsing for the snt files before you place the sound entity on your map, or after, from the Sound tab (nut sure if there's any difference, but - select sound entity, switch to Sound tab, browse for a file from there)?
I did it both ways, no difference: the sound entity file field will remain blank whatever I do.
(01-11-2013, 11:17 PM)TheGreatCthulhu Wrote: When you browse, does the sound play when you press the "Play" button, before loading?
The sounds do play correctly from the browser.