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Script Help Credits After Death
Linus Ågren Offline
Senior Member

Posts: 309
Threads: 58
Joined: Jan 2011
Reputation: 5
#6
RE: Credits After Death

void CheckPoint (string& asName, string& asStartPos, string& asCallback, string& asDeathHintCat, string& asDeathHintEntry);

asName - the internal name
asStartPos - the name of the StartPos in the editor
asCallback - the function to call when the player dies/respawns
asDeathHintCat - the category of the death hint message to be used in the .lang file
asDeathHintEntry - the entry in the .lang file

Check the Engine Scripts.

Creator of The Dark Treasure.
01-18-2013, 08:50 AM
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Messages In This Thread
Credits After Death - by AGP - 01-18-2013, 06:28 AM
RE: Credits After Death - by NaxEla - 01-18-2013, 06:57 AM
RE: Credits After Death - by AGP - 01-18-2013, 07:16 AM
RE: Credits After Death - by FlawlessHappiness - 01-18-2013, 08:03 AM
RE: Credits After Death - by AGP - 01-18-2013, 08:40 AM
RE: Credits After Death - by Linus Ågren - 01-18-2013, 08:50 AM
RE: Credits After Death - by AGP - 01-18-2013, 08:52 AM
RE: Credits After Death - by The chaser - 01-18-2013, 10:11 AM
RE: Credits After Death - by FlawlessHappiness - 01-18-2013, 10:36 AM
RE: Credits After Death - by AGP - 01-18-2013, 10:35 PM
RE: Credits After Death - by FlawlessHappiness - 01-19-2013, 12:05 AM
RE: Credits After Death - by The chaser - 01-19-2013, 12:16 AM
RE: Credits After Death - by FlawlessHappiness - 01-19-2013, 12:32 AM
RE: Credits After Death - by The chaser - 01-19-2013, 08:38 AM
RE: Credits After Death - by AGP - 01-19-2013, 01:24 AM



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