Thomas Wrote:Keth:
You are correct and the HPL2 allows you to vary this behavior. It all depends if the anchor position allows rotation or not. So one can have both ways
Well, it would be awesome if it could be possible with a [Shift] key or some other key to select the anchor point always. It's easier to rotate things in that way for expert players.
Because the anchor point is always outside (on the border) of an object so it woudln't be possible to select center point. This is why it would be better to have selection between anchor point and center point.
Is there any chance from your side of implenting this possibility to HPL2 engine?