Dunge
Junior Member
Posts: 22
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Joined: Apr 2007
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RE: How do you rate Requiem? (or until now)
It's not that bad, some puzzle were quite good.
Why do you miss the zombies? The characters model/animation and the combats (or evading) were the worst thing about this engine, and they knew it so that's why there is not a lot of them, and I like it that way. Sure more action like any FPS would be nice, but the way it's designed it just wouldn't work.
The level/portal design in this one is bad since most people like open area and starting from a point to another without interruption (like half-life). It was nice though cause that prevent the player from uselessly returning to the start when searching for a solution.
Ending was quite simple too...
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08-31-2008, 03:08 AM |
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