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Texture, Model & Animation Help Blender Reflection Texture
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Posts: 3,456
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#5
RE: Blender Reflection Texture

You're going to want a cubemap for the crystal's HPL material. Soliddiffuse material should work; unless you want it to be somewhat transparent, then translucent would be the one to pick.

As for UV unwrap, i don't think it matters how you unwrap it, since it's a crystal. Just have Blender do a "smart unwrap", then bake the texture.

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02-05-2013, 08:51 AM
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Messages In This Thread
Blender Reflection Texture - by Rapture - 02-05-2013, 04:59 AM
RE: Blender Reflection Texture - by Statyk - 02-05-2013, 06:26 AM
RE: Blender Reflection Texture - by Rapture - 02-05-2013, 07:05 AM
RE: Blender Reflection Texture - by GraphicsKid - 02-05-2013, 07:12 AM
RE: Blender Reflection Texture - by Your Computer - 02-05-2013, 08:51 AM
RE: Blender Reflection Texture - by Rapture - 02-05-2013, 06:52 PM
RE: Blender Reflection Texture - by Your Computer - 02-05-2013, 11:06 PM
RE: Blender Reflection Texture - by Rapture - 02-06-2013, 11:54 PM
RE: Blender Reflection Texture - by Your Computer - 02-07-2013, 12:55 AM
RE: Blender Reflection Texture - by Rapture - 02-06-2013, 01:47 AM
RE: Blender Reflection Texture - by Your Computer - 02-06-2013, 02:20 AM
RE: Blender Reflection Texture - by Statyk - 02-06-2013, 07:15 AM
RE: Blender Reflection Texture - by Rapture - 02-07-2013, 01:27 AM
RE: Blender Reflection Texture - by Your Computer - 02-07-2013, 03:41 AM



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