(02-03-2013, 11:25 PM)the dark side Wrote: Thunderbunk, kindly do not speak ill of the health pack system in front of me, as far as i am concerned regenerating health is only for mindless casual gamers who lack the intelligence to understand the idea of "find a medkit when your health gets low". i see no excuse, neither story nor gameplay related for it, it exits PURELY to help the game appeal to the Lowest Common Denominator!
so kindly do not insult the traditional and superior health system in front of me as that grinds my gears into a Powder, thankyou, non-sequitor it might be, but it improves the games challenge, and thus, its enjoyment, and is thus superior as a gameplay mechanic.
I never insulted the health pack system in my post, I ridiculed bad and unimmersive use of the health pack system. On the other hand, I feel the health pack system as used in the past is retarded, so there you go. In general gaming knowing where to find the health kits shows no skill, it shows that you've done something before. Everyone, even you, started as a casual gamer and ridiculous systems like this create a threshold, a divide that makes sure casual gamers will never be able to learn and become better gamers. Essentially systems like the ridiculous health pack system is the reason hardcore gamers have all but disappeared, not the other way around.
I read that post and I see nothing but elitism. What you're saying is "I don't like the stupid way new games handle it so what we should do is go back to where we were, never change and stagnate forever!".