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Enemy waits at each pathnode
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#2
RE: Enemy waits at each pathnode

You're not supposed to add each path node to the monster. The monster has no trouble walking in a straight line, so you can safely just add the first and last path node of the line. If you want the monster to walk around corners, add the path node at the intersection.

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02-17-2013, 07:51 PM
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Messages In This Thread
Enemy waits at each pathnode - by tonitoni1998 - 02-17-2013, 06:39 PM
RE: Enemy waits at each pathnode - by Your Computer - 02-17-2013, 07:51 PM



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