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Enemy waits at each pathnode
tonitoni1998 Offline
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Joined: Oct 2012
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#5
RE: Enemy waits at each pathnode

(02-17-2013, 08:17 PM)Your Computer Wrote: If you put 0, it'll wait a few seconds on the path node. If you put 0.001, it's such a short time that it'll look like it hasn't.

Oh okay thanks. Thats what i was looking for.

When you are looking for someone, to do the scripting for your Custom Story, ask me!
02-17-2013, 10:46 PM
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Messages In This Thread
Enemy waits at each pathnode - by tonitoni1998 - 02-17-2013, 06:39 PM
RE: Enemy waits at each pathnode - by tonitoni1998 - 02-17-2013, 10:46 PM



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