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Teleporting after dying and slime appearing?
palistov Offline
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#2
RE: Teleporting after dying and slime appearing?

Your timer code should be fine. Once you get more comfortable with coding you should be golden. For dying, you need to use the CheckPoint function. The 'asCallback' field will run after the player respawns, and the 'StartPos' field will be where they spawn. So for your example, right when the player picks up the key, call CheckPoint and set your callback and the rest of the properties, to give the idea that they were knocked out and dragged away.

02-18-2013, 10:44 PM
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RE: Teleporting after dying and slime appearing? - by palistov - 02-18-2013, 10:44 PM



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