(02-25-2013, 05:22 PM)NaxEla Wrote: (02-25-2013, 04:53 PM)Acies Wrote: You need to assign it an image - there should be an option for it in the Modeleditor. The image should be approximately 60x60 px with a black background and an alpha channel. I think items without images becomes "un-pick-up-able". :]
If you download the file he posted, you'll see that be has already made a .ent, and, if I remember correctly, there was an image assigned for it.
Oh... My bad :]
Well, I downloaded the file and placed it in game. I could pick it up - but the image didn't have a black background so when I hovered the mouse over it the background "leaked" all over the inventory.
Since it worked on my end, OP could try resizing to 64x64 px (the inventory image has a lot of unused space) and assigning a black background.