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Custom Paintings
User01 Offline
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Posts: 97
Threads: 30
Joined: Feb 2013
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#7
RE: Custom Paintings

(02-28-2013, 01:02 AM)Acies Wrote: The .dae is the geometry of the model. The .dds is the image file which is laid onto that geometry. All you need to do it "Replace the gray area on the .dds and place (all of) it inside a folder within /static_objects".

Create an .ent file using the "modeleditor" if you want to give it physics.

sorry dont get it. I want to make the picture moveable. So I need to open the dds file in Model Editor, right?
But how?
And what do you mean, all of it? Do I need to create more files than just .dds? How?
And why to static opbejcts insteadt of entities where the paintings are?
(This post was last modified: 02-28-2013, 02:11 AM by User01.)
02-28-2013, 01:15 AM
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Messages In This Thread
Custom Paintings - by User01 - 02-27-2013, 07:14 PM
RE: Custom Paintings - by Kreekakon - 02-27-2013, 07:16 PM
RE: Custom Paintings - by User01 - 02-27-2013, 07:21 PM
RE: Custom Paintings - by User01 - 02-27-2013, 11:00 PM
RE: Custom Paintings - by User01 - 02-28-2013, 12:16 AM
RE: Custom Paintings - by Acies - 02-28-2013, 01:02 AM
RE: Custom Paintings - by User01 - 02-28-2013, 01:15 AM
RE: Custom Paintings - by NaxEla - 02-28-2013, 02:59 AM
RE: Custom Paintings - by User01 - 02-28-2013, 04:50 PM
RE: Custom Paintings - by ExpectedIdentifier - 02-28-2013, 09:08 PM



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