Played up to the "storage" area where you go down the ladder and got bored. (sorry

)
Criticism:
-You NEED a box light. Most of the time I spent waiting for the darkness light to start so I could see where I was going. Dark is scary, too dark is annoying.
-Many areas missing static objects, for example the outside stairs, you could see up straight through the part at the top of the staircase.
-Nothing to stop players falling off the map in various places - I fell off the map around 3 times at the beginning when I was looking for the key (wasn't expecting it to be under the rug). All edges of the map you can fall off, as well as at the edges of the water. (Also there was no way to get out of the water if you fell into it).
-You need to make it so that there is no collision on the grass outside.
-Collecting keys to open doors so that you can pick up another key to open another door is boring.
-Needs background music/particle effects
-Many of the corridors feel "empty".
However some of the rooms had alot of stuff in them, which makes them feel more "real" and gives better immersion, so that's good, do more of that
Sorry this sounds so negative, but constructive criticism is what willl make you better at this