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Constant Crashing
afroduckie Offline
Junior Member

Posts: 35
Threads: 12
Joined: Jan 2013
Reputation: 0
#3
RE: Constant Crashing

Here it is

Spoiler below!

Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 640x480 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 640 x 480 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6670
Version: 4.2.11762 Compatibility Profile Context
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.20
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Headset (Turtle Beach PLa Headset)(OpenAL default)
1. Generic Software on SPDIF Interface (TX1) (VIA High Definition Audio)
2. Generic Software on SPDIF Interface (TX0) (VIA High Definition Audio)
3. Generic Software on Speakers (VIA High Definition Audio)
Trying to open device 'Generic Software on Headset (Turtle Beach PLa Headset)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 952 ms
Entities: 179 ms
Compilation: 1 ms
Total: 1142 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------

Game Running
--------------------------------------------------------
Setting profile: 'dev_user' Path: 'C:\Users\andre_000\Documents/Amnesia/Main/dev_user/'

And here is a screenshot of the error window.
http://postimage.org/image/luni7mh35/

(This post was last modified: 03-15-2013, 05:17 PM by afroduckie.)
03-15-2013, 05:04 PM
Find


Messages In This Thread
Constant Crashing - by afroduckie - 03-15-2013, 04:38 PM
RE: Constant Crashing - by NaxEla - 03-15-2013, 05:01 PM
RE: Constant Crashing - by afroduckie - 03-15-2013, 05:04 PM
RE: Constant Crashing - by ingedoom - 03-15-2013, 10:36 PM
RE: Constant Crashing - by afroduckie - 03-16-2013, 07:21 PM
RE: Constant Crashing - by ingedoom - 03-19-2013, 10:53 AM
RE: Constant Crashing - by PutraenusAlivius - 03-19-2013, 10:59 AM
RE: Constant Crashing - by afroduckie - 03-20-2013, 01:31 AM



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