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What function returns the players position?
Adrianis Offline
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Posts: 620
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#10
RE: What function returns the players position?

(03-15-2013, 09:22 PM)ingedoom Wrote:
(03-15-2013, 03:55 PM)Adrianis Wrote: I doubt the trouble would be worth it in the end Smile

You can also use it for other things than just sound. Say for example you want the grunt to spawn directly in the players face, like a vision or something. Then you have to make a set of SA's and of course make it disable the other ones when player has collided with one of them. Really i just wanted to pin out that there is various possibilities. ^^

Hehe of course, my apologies Smile That's what the 'but you may as well just use a few well placed SA's' was meant to mean

03-15-2013, 10:42 PM
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RE: What function returns the players position? - by Adrianis - 03-15-2013, 10:42 PM



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