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what does this mean?
NaxEla Offline
Senior Member

Posts: 415
Threads: 5
Joined: Dec 2012
Reputation: 28
#8
RE: what does this mean?

Sorry, I made a mistake. You should change this line:
SetSwingDoorLocked("castle_1", false);
to this:
SetSwingDoorLocked("castle_1", false, false);

In Ruins [WIP]
03-16-2013, 08:28 PM
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Messages In This Thread
what does this mean? - by megsb927 - 03-16-2013, 04:51 AM
RE: what does this mean? - by PutraenusAlivius - 03-16-2013, 06:54 AM
RE: what does this mean? - by megsb927 - 03-16-2013, 05:17 PM
RE: what does this mean? - by NaxEla - 03-16-2013, 05:21 PM
RE: what does this mean? - by megsb927 - 03-16-2013, 07:33 PM
RE: what does this mean? - by NaxEla - 03-16-2013, 07:37 PM
RE: what does this mean? - by megsb927 - 03-16-2013, 07:52 PM
RE: what does this mean? - by NaxEla - 03-16-2013, 08:28 PM
RE: what does this mean? - by PutraenusAlivius - 03-17-2013, 02:14 AM



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