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How to go about using alphas?
JonnyAnomaly Offline
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Posts: 179
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Joined: Nov 2012
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#1
How to go about using alphas?

Hi,

I'm making some trees in Maya at the moment but I'm stumped with how to use alphas for branches and things in the engine. I understand how to use alpha channels in Photoshop and use them on planes in Maya to create the branches, but when I had finished I realised I was using two textures - One for the bark, and a targa for the branches. I loaded up the pine.dds from the actual game and saw that they used the alpha in the bark texture, but when I do that and save as a .dds, the alpha doesn't work in Maya and is just black.

Can anyone help clear this up for me please?
03-18-2013, 10:14 AM
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Messages In This Thread
How to go about using alphas? - by JonnyAnomaly - 03-18-2013, 10:14 AM
RE: How to go about using alphas? - by WALP - 03-18-2013, 05:48 PM



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