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Doors behave stangely
ingedoom Offline
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Posts: 120
Threads: 12
Joined: Feb 2012
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#5
RE: Calling home made functions

(03-21-2013, 05:56 AM)JustAnotherPlayer Wrote: StartIntro() and OpenDoor() is NOT a func included in the game. Or maybe that some functions that was in the original game wasn't put in the Script Functions page.

You can make your own functions. Just as i said StartIntro() calls the script inside void StartIntro() and starts the timers FadeIn and what not. My problem is that i can only seem to get the door opening script to work when i use it in the beginning of the map, (inside either OnStart() or StartIntro() ) which is really wierd. Go read the script language and reference guide if you have no clue how my script should work. It might clear out some misunderstandings.

[Image: 23778.png]
03-21-2013, 07:25 AM
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Messages In This Thread
Doors behave stangely - by ingedoom - 03-20-2013, 05:36 PM
RE: Calling functions from timers - by The chaser - 03-20-2013, 05:53 PM
RE: Calling functions from timers - by ingedoom - 03-20-2013, 06:01 PM
RE: Calling functions from timers - by Adrianis - 03-22-2013, 12:29 PM
RE: Calling functions from timers - by ingedoom - 03-22-2013, 04:21 PM
RE: Calling home made functions - by ingedoom - 03-21-2013, 07:25 AM
RE: Doors behave stangely - by Adrianis - 03-22-2013, 05:18 PM



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